Tag Board

Our poll

    Rate my site
    Total of answers: 22

Login form

Search

Calendar

    «  May 2013  »
    SuMoTuWeThFrSa
       1234
    567891011
    12131415161718
    19202122232425
    262728293031

Statistics



    Total online: 1
    Guests: 1
    Users: 0
Main » 2013 » May » 30 » Review of Tomb Raider. How the Steel Was Tempered
21:22
Review of Tomb Raider. How the Steel Was Tempered
Over the past few years, a series of Tomb Raider poistaskalas somehow, losing positions other adventure titles. In order to return to its former glory and was designed recently released draft Tomb Raider, positioned as a reboot of frenchayza.

As part of an archaeological expedition Lara Croft goes in search of the ancient country Yamatay nedavleko from Japan. Sending the ship to the Triangle Dragon, which is the number of missing ships competes with the Bermuda, the leaders of the expedition are in danger: the storm breaks and throws ship passengers on an unknown island. But on the ground is even more dangerous than the sea - unknown villains kidnap the crew. From the extreme experience of the young Lara until just hiking in the mountains, so to avoid deadly traps and fight enemies she will have to learn in the course of the game.

With respect to the new Tomb Raider gameplay to be very versatile. Then there are elements of survival, and a full action, stealth and neat, and puzzles using physics. Turned out pretty colorful cocktail that may not like the adherents of any one genre. But so Cristal Dynamics achieved two goals at once: a variety of gameplay and prodemonstrirvala transformation of inexperienced Lara Croft in Tomb Raider student, so that as you progress through the emphasis is shifting towards the action.

The previous release of the emotional stories of gameplay were true. The level of empathy heroin increases a bunch of elements. Thanks believable animation it is a pillar, and behaves naturally and in accordance with the situation. Taciturn Lara also will not name, it not only communicates with other characters, but also responds to events, screaming in pain, reassures itself. The most severe were the writers and directors who have stuffed the game situations in which the heroine goes to the first number. And if it fails altogether demonstrates her death at kakih-nibud nightmarish circumstances.

This emotion is the central advantage of the game, which is somewhat lost as you progress through the single and completely lacking in competitive multiplayer by Eidos Montreal, which for this reason is perceived as insignificant appendage and fashion. Co-op story missions probably would have looked better, but it's just the developers did not have enough strength.

Amazing graphics are not observed. Tomb Raider boasts a good light, but on a number of factors gives the same Uncharted 3 and lost close to a recent Crysis 3. Freshly baked technology TressFX, added to the game in the later stages of development, it looks promising, but still unfinished. Although the overall picture is quite favorable and did not make fans of the beautiful graphics to compromise for the sake of the other advantages of the game.
Views: 1143 | Added by: PRO | Rating: 5.0/2
Total comments: 0
Name *:
Email *:
Code *:

Site settings

Main color

Main color of the background